NVIDIA has teamed up with Square Enix to bring a stunning version of the much awaited Final Fantasy XV to PC Gamers. Previously it was exclusive to the Playstation 4. The game comes to PC with a bunch of NVIDIA tricks up its sleeve.
Square Enix has used their Luminous Engine along with NVIDIA’s GameWorks to make the PC version of Final Fantasy IV. The result is absolutely stunning.
The game has native support for native 4K and 8K resolutions along with HDR 10. The game will also support NVIDIA Ansel which lets you take breathtaking 360 degree in-game screenshots like never seen before. We’ve already checked out Ansel in Witcher 3 and the results were stunning. We can’t wait to check out Ansel with Final Fantasy XV.
Final Fantasy XV also supports ShadowPlay highlights where the game automatically captures key in-game moments for you to share them later.
“Our mission is to help game developers deliver jaw-dropping gaming experiences, by pushing the state of the art in graphics and physics technologies,” said Rev Lebaredian, vice president of GameWorks at NVIDIA. “We do this in a production-oriented way, and provide support with the engineering expertise necessary to make it practical for developers.”
Final Fantasy XV will also include the following Simulation technologies from NVIDIA for a better gameplay experience:
● NVIDIA Flow – to create dynamic, combustible fluid, fire and smoke.
● NVIDIA HairWorks – to create dynamic, life-like hair and fur for characters, animals and monsters that inhabit the game.
● NVIDIA ShadowWorks – to enable characters to cast shadows on themselves.
● NVIDIA Turf Effects – to create dynamic grass and vegetation in the game environment.
● NVIDIA VXAO – to add depth and realism based on the physics principles of shadows and light.
There is no solid release date or price details for the Final Fantasy XV, it was announced that it will be coming out early 2018. I haven’t played the game yet and I was about to just pick it up. Now it is going to be hard for me to wait a few more months!
The next announcement from NVIDIA at gamescom was PlayerUnknown’s Battlegrounds which started out as a simple user-created Mod for ARMA 3.
NVIDIA today announced it is collaborating with Bluehole Inc., to make PUBG even better on GTX PCs.
The first biggest feature is that NVIDIA is bringing ShadowPlay Highlights. This is a huge deal for multiplayer games like PUBG where you can easily share the next time you headshot someone. Also, Bluehole will be integrating NVIDIA HBAO+ for higher quality in-game shadows for objects.
“PlayerUnknown’s Battlegrounds has quickly become a major force in PC gaming and we’ll be working with Bluehole right up until the release to deliver the best experience for GeForce gamers,” said Tony Tamasi, senior vice president of content and technology at NVIDIA.
The companies’ collaboration aims to maximize the performance benefits of the NVIDIA GeForce GTX 10-series GPUs forPlayerUnknown’s Battlegrounds PC gamers. As the game’s launch approaches, NVIDIA and Bluehole are working to performance tune, increase platform stability and finalize support for features and technologies only offered on the GeForce GTX PC gaming platform, such as NVIDIA SLI®, Game Ready Drivers, NVIDIA G-SYNC™ monitor technology, optimized playable settings and GeForce Experience™.